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Ultra instinct goku xenoverse 2
Ultra instinct goku xenoverse 2





ultra instinct goku xenoverse 2

I'll upload a recording of the tests later Thank you, this was quiet helpful, do you mind if I post a screenshot online? Your name will be on it so the credit is there of course :). Someone feel free to add this to a guide if desired. Originally posted by Ryuko:Here's what I found from testing it: I'll upload a recording of the tests later His automatic evasion is a feature of his character. His UI skills are exclusive and will NOT work on CAC's even if you force them on. Ultra Instinct Super Soul activated at around or just under 3,000 HPĪ few extra notes while on the subject of UI goku: Charged heavy kick to measure basic damage: (1,149 base damage/1,368 after super soul activation) The playable characters are sure going to make fans of the Dragon Ball series very. The latest issue of V-Jump magazine in Japan has revealed some fresh news about DLC characters coming in both Dragon Ball Xenoverse 2 as well as Dragon Ball FighterZ. Emperor's Edge used to measure Strike Damage: (2,325 base damage/2,790 after super soul activation) Xenoverse 2 DLC To Get Ultra Instinct Goku Dragon Ball FighterZ DLC Receives Broly And Bardock. Tyrant lancer used to measure ki blast damage: (1,706 base damage/1,368 after super soul activation) No you cannot obtain the super soul legitimately Forcibly equipped it on my female earthling with 125 basic atk/0 ki blast supers/0 strike supers

ultra instinct goku xenoverse 2

Overall it seems to fit with the whole theme of goku making his last all out assault before his ultra instinct wears out. Does not seem to affect stamina recovery or ki recovery in any way 20% increase to basic attacks, strike supers, and ki blast supers while it's active Ultra instinct super soul activates at around 10% remaining HP







Ultra instinct goku xenoverse 2